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In this edgy companion to Bardugo's Grisha Trilogy, we follow characters in a different part of same world: Ketterdam, hub of several rival street gangs and one Kaz Brekker, the Dregs' thief known as Dirtyhands for his clever escapes and tricky tactics. When Kaz is approached with a deal that could land him and his crew a life-changing sum of money, he must gather a team with the right talents to pull off a seemingly impossible heist. This novel doesn't stop at dangerous magic and a whirlwind plot to keep readers engaged: the characters are compelling and three-dimensional, with authentically complicated relationships that are impossible not to root for. This is the kind of book you keep thinking about long after you've finished—simply put, Bardugo has outdone herself. — Paige Mushaw
Loved this dystopian novel set in futuristic Eastern Europe's Ketterdam with six of the greatest characters pulling of one of the most extraordinary heists - ever! Fun, all around. Can't wait for the sequel. — Gail Cosgriff
“An impossible heist, a fantasy world, and a crew of six very different people brought together in their quest for a life-changing fortune. Quietly dazzling in its complexity, Leigh Bardugo’s newest is the type of book that makes the rest of the world drop away while reading it. This book will consume you in the way only a brilliant fantasy book can. With characters that felt so real I wanted to meet them, and an action packed plot with plenty of subterfuge, intrigue, and complicated relationships, this book will quickly vault to the top of your favorite books list and firmly entrench itself there… at least until the sequel.”
— Phoebe Dyer, Boswell Book Company, Milwaukee, WI
Ketterdam: a bustling hub of international trade where anything can be had for the right price--and no one knows that better than criminal prodigy Kaz Brekker. Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. But he can't pull it off alone....
A convict with a thirst for revenge.
A sharpshooter who can't walk away from a wager.
A runaway with a privileged past.
A spy known as the Wraith.
A Heartrender using her magic to survive the slums.
A thief with a gift for unlikely escapes.
Six dangerous outcasts. One impossible heist. Kaz's crew is the only thing that might stand between the world and destruction-if they don't kill each other first.