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Publisher Comments Robin Williams is the author of dozens of best-selling and award-winning books, including The Non-Designer’s Presentation Book, The Non-Designer’s Design Book, The Little Mac Book, and so many more. Through her writing, teaching, and seminars, Robin has educated and influenced an entire generation of computer users in the areas of design, typography, presentations, and the Mac. ... read more>>>
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Publisher CommentsSandee Cohen is a well-known graphics and publishing instructor who has taught thousands of students over the past twenty years. She is also the author of articles for magazines, web sites, and professional journals, as well as many books for Peachpit Press, including the InDesign Visual QuickStart Guide and From Design into Print.
She has been a very popular speaker for a variety of conferences, and has been one of the primary speakers for The InD... read more>>>
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Publisher CommentsHelping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic D... read more>>>
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Publisher CommentsTips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponr... read more>>>
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